Size Does Not Matter

Yesterday was apparently Size Does Not Matter Day. Immature name aside, a bunch of indie developers blogged about the importance (or lack thereof) of  game length as measured in hours. You know, like those game reviewers like to do. They’re pretty interesting – I found out from Wolfire Games, but at the bottom of the post are links to the other ones:

In other news, I finally started on the code for my next project. Its fairly otaku, but I’m getting pumped, so stay tuned!


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