Progess

Most of the useful stuff is done already. Now I need to turn it into a game, as mentioned on the last post. That means win/lose conditions, menus, level flow etc. Then theres lots of other stuff like AI that is more fun, but lower priority since I’m just trying to make a working game first. Here’s a video of what I’ve done so far: Map editor and game.

I have guests over that I have to entertain this week, but I will post an update on Saturday, July 3rd.

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