Development release in a week.

I was in the middle of writing the game when I realized that I’m down to three more features I need to implement before I have something usable, if bare bones. At my current rate of 1-2 days per feature, and taking into account some basic testing, I think that I should be able to finish in a week. Therefore, I am setting myself a deadline to release something on Monday, February 22nd. It may take a few more days to figure out how to port it to Windows. I’m new to all this.

After that I’m going to have to figure out what I’m going to do about version control (yes I don’t use it… I know thats bad). More improvement to it will come after that.

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